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4.28 / 5 - 36 votes
Description of Sid Meier's SimGolf Windows
Sid Meier's SimGolf, free and safe download. Sid Meier's SimGolf latest version: Build your own golf resort - then compete in championships! Sid Meier's SimGolf. Sid Meier's SimGolf; We need to figure out how to get this game to run. This may also work for Windows 10. Might go test it shortly.
Read Full ReviewGood movies are made by good directors, not big-name studios (although certainly the studios' deep pockets are necessary to fund ambitious projects). Hence, blockbusters from Disney, Miramax, Universal or any other studio would be nothing without the talented directors and crew behind them.
Computer games are no different: great designers, not the companies themselves, are what guarantee a good game. It should come as no surprise to anyone, then, that the combined talents of Sid Meir and Will Wright - arguably two most well-known names in the industry today - would produce something special. That game is Sid Meier's SimGolf, a veritable tour de force that combines Sid Meier's skills in crafting an accessible and challenging strategy game engine with Will Wright's by-now famous digital people from The Sims (which I actually don't think is a very good game).
Sid Meier's SimGolf is essentially a golf course/club simulation that lets you design your own courses, manage the golf club, and even play your own creation. The game automatically calculates the par for every hole you design, and shows you the route golfers will take. As soon as you open your first hole, golfers will begin to appear, and it won't be long before your course is full of flying miniature golf balls and amusing speech bubbles from golfers who talk in the now-legendary 'Simese' speech The Sims fans will feel at home with.
Similar to other please-the-consumer games like Theme Park and Rollercoaster Tycoon, you will have to pay close attention to the happiness of golfers. You must hire enough employees to maintain the course, provide golfers with drinks, and even hurry along those players who take too long on the hole (thereby upsetting other golfers who are waiting to play). The more you expand your course and attract more golfers, more buildings and other options become available. In addition to a wide variety of terrain and trees to plant on the course, you will soon be able to build snack shops, marinas, resort hotels, and even holiday homes you can sell to rich members ('Silver Member' level and above). If your course is really attractive, you will even get a celebrity such as Jennifer Elopes to purchase a house - and watch their amusing antics on your course.
Similar to SimCity series of games, you will be awarded landmarks to place on the course once enough celebrities become happy customers. Although designing courses is already a lot of fun, you have a more long-term goal in the game: entice the golf championship board to host a tournament on your course. When that happens, you can use your very own pro golfer to compete for prize money in the tournament. Before you can host a championship, your course needs to conform to various specifications such as length of course, number of certain holes, etc. The number of specifications your course fulfills determines the level of prestige - and hence prize money - of the championship. Each Sim golfer has his or her own name, personality, appearance and dialogue that are fully customizable.
As great as the game is, it is the numerous subtle touches from Sid Meier that elevate it from 'outstanding' to 'must-have.' For example, you can make more money by pairing up golfers who share similar personalities (outgoing, playful, etc.). They will start the round happier and pay higher green's fees on the first hole. Golfers that you have paired up are also more likely to have a 'story' (i.e. an ongoing story between them, shown in the speech bubbles) than those automatically paired by the computer.
With plenty of nuances and a constant challenge to get the difficulty level 'just right' (i.e. neither too difficult as to frustrate golfers, nor too easy as to make them bored), golf on the computer has never been more addictive or interesting. Whether or not you play golf in real life, Sid Meier's SimGolf is a must-have if you enjoy business simulations or strategy games. Two thumbs up, and a venerable induction into our Hall of Belated Fame.
Review By HOTUD
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Comments and reviews
Mt-Player2019-08-250 point
When I download it, it just comes as a file.
Not a playable format, what am I doing wrong?
Not a playable format, what am I doing wrong?
FroggieLongTongue2019-08-100 point
What's the serial number at the back of the box? :)
Floppy Waffle2018-06-154 points
You have to run this in Windows XP SP2 compatibility mode to get this to work on Windows 10
BigBird2018-05-02-4 points
I'm having a lot of trouble getting this to run on Windows 10, anyone had success?
MAM2017-01-210 point
It's the demo
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Overview
It looks as if your ship has finally arrived. Your great uncle Harry has passed away recently and has left you a nice chunk of money. This inheritance comes with specific instructions, however: To build a world-class golf resort, a dream Harry never realized. So take that cash and buy up some prime real estate'you're going to take a shot at being a high roller in the golf world!
Sid Meier's SimGolf, brought to you from the people responsible for such gems as SimCity and Civilization, is the newest member of the illustrious family. A mix of simulation and action, SimGolf looks to be a very exciting game, at least on paper. Does it succeed? Read on, and decide for yourself.
Gameplay, Controls, Interface
OK, get comfortable, this will take a while...
SimGolf is a simulation game in every sense of the word: You control aspects of building and maintaining a golf course, from layout and construction of fairways, greens and the like, to building and maintaining the infrastructure of your course and surrounding environment. Control over terrain, localized flora, and other aspects are all vital to the game and your success as a business mogul. You also have a 'golf pro' to maintain and compete with other SimGolfers for both gains in skill and later profits for your course.
Those of you familiar with SimCity 2000 and later iterations will be comfortable with the sparse, yet familiar control settings. Very simple, ergonomic buttons are all in the lower areas of the simulation field, which utilizes the 'three-quarter' style of game view so prevalent in today's simulations. A quick glance at the manual will give you all the information that you'll need.
Once you begin building your course, your main source of revenue will come to play. SimGolfers will play your course, pay green fees per hole, purchase drinks and food, and buy memberships if they enjoy your course enough'all generating revenue. While playing your course, SimGolfers will keep a running commentary going, with the text either in green, white, or red depending on their mood. This is a valuable tool for improving and modifying your course. If a SimGolfer is not enjoying a hole because it's too easy, drop in a couple of rough spots or sand traps. Are they getting tired? Hungry or Thirsty? Frustrated? Excited? Paying attention to this detail will help you make a better and more valuable course.
There are quite a few buildings and improvements available in SimGolf. Putting greens and driving ranges will improve your SimGolfers' game skills, snack bars will feed them, and tennis courts keep them happy. There are many other buildings, each with specific values and price tags intended to make your course the best. One nice thing: If you decide to remove parts of your course, you will receive the money back that you invested in it. So if you mistakenly drop a bit of green in the middle of the fairway, don't worry, you can reclaim the land and the lost funds. A nice touch.
You are also in charge of hiring a staff. You'll need groundskeepers to keep the grounds clean and free of dandelions, rangers to help speed up straggling golfers, beverage carts for thirsty SimGolfers, and even possibly a celebrity greeter to give your SimGolfers a little ego boost. Each of these employees draws a monthly salary, so be sure to use the ones you need when you need them.
Now let's discuss the really interesting part of this game, the golf pro. Your course will have its own local pro, who will take the role of greeter and groundskeeper when not actively playing. You are in charge of all aspects of the pro, from skill set to modifying his/her likeness (the game ships with tools which allow you to import your own photographs). The pro can play practice games to improve (or decrease) his skills and can later enter SGA sponsored tournaments or 'skins' games with other local pros for large cash prizes. This is where SimGolf separates itself from SimCity and the like. In most of those games, there's a period of time where you just have to sit and wait for your cash to build back up. SimGolf avoids that by allowing you to actively play your course with your pro. After allotting a certain number of skill points to your pro, you are then able to take control of driving and short iron play. No, you don't get to do any chipping or putting, the computer takes care of that for you. And just because you click an approach shot doesn't mean that's exactly where the ball's going to land. There's a large fudge factor, at least early on when your pro doesn't have a lot of skill or experience. However, the more points you gain, the better your pro becomes until you are challenged by another pro or are entered in an SGA-sponsored event.
Ah yes, the Sim Golf Association. They'll be watching your course as well. You may be offered to host a prestigious tournament for a large cash prize. Weigh this option carefully early on, because while the tournament is on, you will gain no greens fees or membership dues money, just a bit from concessions and whatever purse money you (your pro) end up winning. Holding a tournament at your course will also raise your course's (and from there your SimGolfers) prestige and allow more buildings to be built.
You will also have special golfers come to play. One of them will donate landmarks to your course if she likes it well enough. One will allow you to purchase more land around your existing course, so that you can expand and place more holes. Be on the lookout for these SimGolfers, and try to make their stay as enjoyable as possible.
Sid Meier's Sim Golf
There's still much more I could write about this game, the sheer amount of detail in this game is staggering. I haven't discussed game modes, silver and higher memberships, building lots for homes on your course, or even becoming a worldwide golf mogul on other continents, but they and many other unmentioned parts of this game make for a rich, stimulating simulation.
I must mention, there were a few bugs I have noticed while playing the game. Some speech bubbles had odd text in them and often structures I placed either were removed or changed into something else entirely. Hopefully, the first patch will fix these problems.
Graphics
Sim Golf For Windows 10
Perhaps the most disappointing aspect of this game, although not as important as you might think. Graphics follow in the vein of SimCity and the like, and are very pixilated at times. While the scenery is varied and interesting, small character motion and movement is not. There are only two view modes, and while zoomed out to get a more 'bird's eye' view, you really can't do anything besides look at your course. The best resolution is 800 x 600, and often times the screen can get cluttered with 'busy' graphics, such as help screens and the like. Not the best work, but adequate for a simulation such as this.
Audio
Mellow background music, interspersed with human-like conversation. While not as annoying as the adults in a Charlie Brown cartoon, it still can begin to grate on your nerves after a while. I found that this game was as easy to play with the sound off as it was on.
Bottom Line
I was a bit worried when I received this game, as I was expecting more of a golf playing simulation, and frankly, I haven't enjoyed one of those since Mean 18. SimGolf was surprisingly good, however, and before I knew it, hours had passed and I was sitting on top of a small 9-hole course, screaming at my pro to sink a 5-foot putt. This game can really entertain, and is a strong recommendation for all hardcore simulation and avid golf fans. Bugs, as well as problems with the audio and graphical aspect drop the score, but overall, this game deserves to be in the mid- to high 80's.
Sid Meier's Simgolf Windows 10 Download
Overall rating: 6